Imagine an online multiplayer game in 3D. And an interactive sound environment where you can experiment with sounds and other objects that affect them. Now combine those 2 thoughts! Attr-X is just that: a 'soundscape' that allows you to move sounds around and hear them change. This is all set in a multiplayer environment, making it a social meeting place for people who like to talk about sound and do something fun at the same time.
Attr-X is developed by one single person: me. Although no big company is developing this program, there are frequent updates with bug fixes and new content. Attr-X keeps growing!
December 22, 2013: The Attr-X game music is released on bandcamp.
October 1, 2013: I've created a fullscreen map of the gameworld. It can be downloaded here.
August 27, 2013: The gameworld is ready!
June 2, 2013: Another 6 zones completed.
March 17, 2013: 4 new zones are now ready.
February 20, 2013: You can now choose from 200 different structures and 255 materials to create your buildings.
December 8, 2012: A few new zones have been added to the world.
November 7, 2012: FMOD has been replaced with YSE, my own brand new 3D sound engine. Expect a few more bugs for now, but I will sort them out as soon as I can.
August 1, 2012: Game accounts and website accounts are now linked. Account creation has to be done from the website.
July 24, 2012: Soundball pitches and volume can now be automated.
May 1, 2012:More zones are finished, new blocks and sounds are to be discovered. And the newest feature is ready: stories! Discover them all over the world and even create your own.
Experience a unique environment first hand. Team up with other players to make fascinating sound constructions in a dazzling world. Meet your friends online while playing one of the most original games of the year. Be surprised by frequent updates with new content.